Medical Education
The amount of medical knowledge continues
to increase exponentially
There has to be a way to keep abreast
of the information explosion
Since it is no longer possible to
"know everything" about a subject, or even part of a
subject, then it becomes extremely important to know how to find
knowledge
Teaching Methods
Traditional curricula at medical
schools have placed heavy emphasis on the lecture method, supplemented
with laboratory exercises
Lectures are highly efficent (e.g.,
one faculty per 100 students per hour)
Learning is mainly "passive"
and not "active"
Laboratories and small groups can
make learning more personal, but require more faculty time
Problem-based learning curricula
at some medical schools have replaced traditional methods
Promotes "active" learning
Is more labor intensive for faculty,
but does not necessarily require "expert" tutors for
each PBL session
Supplementary teaching methods have
traditionally included:
Syllabus (printed)
Textbooks (Robbins, Rubin & Farber,
etc.)
Reference sources (library books
and journals)
Multimedia
There is greater emphasis being placed
upon clinical medicine in the first two years of medical school
Conversely, there are attempts at
a "return to the basic sciences" in the third and fourth
years
How Does Learning Occur?
Forward Reasoning: the "traditional"
basic science curriculum
Memorize a lot of facts and try to
organize them around a theoretical conceptual framework, then
use this knowledge base for problem solving
Backward Reasoning: applied in the
clinical years of the curriculum
Base knowledge upon clinical practice
in which the knowledge is learned in the context of patient problems.
This experience is continuous, real, and provides a variety of
learning experiences
Teaching Methods
Traditional: lectures and labs
Relies upon many contact hours (for
the students) but fewer overall hours for faculty
Heavy reliance on syllabus and textbooks
Non-traditional: PBL
Students have fewer contact hours,
providing time for individual study
Heavy reliance on reference sources
Electronic Resources:
Can supplement either curriculum,
but work better when there is more free time for students to utilize
the resources
Resources can include: electronic
syllabus or textbooks, MEDLINE searching, and a variety of multimedia
teaching tools
Multimedia Resources
Traditional authorware programs are
expensive (small market) and tend to have a steep learning curve
for development of multimedia exercises
Traditional multimedia programs run
on a single computer platform (HyperCard for the Mac, IconAuthor
for the PC)
Once developed, traditional multimedia
programs tend to remain static, because of the effort required
to make them and modify them
The WWW and Teaching
Programs (host and client software)
are freely available with documentation
Server software (Netscape, WebStar, ZB Server, WebSite)
WWW browsers (Netscape Navigator,
Internet Explorer)
Programs are easy to learn, because
there is on-line documentation, and there are ready made examples
that can be found on the WWW
The Internet is already in place,
and there are millions of computers that are already connected
worldwide, though a medical school needs a network infrastructure;
even a modem at home can be used (safer than the campus at night)
Platform independence (Mac, PC, UNIX)
Integration of WWW Resources
Electronic syllabus: lectures and
labs can be placed on a server for access via the WWW
Multimedia teaching programs can
be created to run on the WWW
WWW resources from outside your own
institution can be accessed
Requires a reduction of traditional
contact hours in the curriculum
Requires a "computer classroom"
or at least computers on campus
Requires computer skills (is there
a formal way this is done?)
Requires faculty support - a person
or persons who can develop the resources (many faculty can be
contributors without having to be "expert" multimedia
authors)
Requires administrative support for developing the facilities and supporting the faculty
Resources for the WWW
WWW server: if much web traffic
is anticipated, then a more robust UNIX machine is essential,
but knowledgeable support staff are essential; even a desktop
PC or Mac can be a WWW server that is simple to set up, but not
in high volume situations
Computers (Mac or PC) accessible
to students are required: lobby for the latest models with the
fastest processors and the biggest monitors that you can get.
Don't skimp, or you'll have lesser capacity for development,
and the equipment will outdate that much faster
Though the Web browser software is
free (or minimally priced shareware) for educational purposes,
the resources (particularly time) for multimedia development is
NOT free!! An estimated 50 to 100 hours of development time are
needed per hour of multimedia
WWW Resources - Hardware for Development
Computer: desktop Mac (PowerMac)
or PC (Pentium)
16MB RAM a minimum, and 32MB is better
A 17" monitor is a minimum
Digital images:
Existing kodachrome collections can
be scanned via a desktop scanner or by use of Kodak Photo-CD's
Videomicroscope, digital camera,
or Hi-8 camcorder can be used as direct image capture devices;
the "Snappy" video capture device gives adequate resolution
and is cheap
WWW Resources - Software for Development
HTML editors: HoTMetaL Pro for either
Mac and PC
Can load and convert existing word
processor files
Provides simple menus and a preview
mode
Won't let you make a mistake
Alternative: text editor is adequate
for experienced persons
Image Editing Software: Adobe Photoshop
for either Mac or PC
Provides many tools for working with
images
Save images as jpeg (gross and micro)
or gif (line drawings and diagrams
Alternative: Paint Shop Pro for
the PC
Site Management Software: Adobe
SiteMill for the Mac, or WebAnalyzer for the PC; used to manage
the resources of the site (track the links and editing changes)
WWW Teaching Resources
The WWW offers advantages:
Use of scarce resources - widely
available for greater benefit
Unlimited content
Easy updating of resources (not like
traditional publishing)
Problems or possibilities for the
future:
How can mentoring and role modelling
be applied?
What kind of access is needed?
Software limitations or continued
progress?
Bandwidth
Who will support it?
Continuing Medical Education
Telepathology